VR WORLDSVR WORLDS [SCAVENGERS ODYSSEY HI RES CREATURES]
Toby hynes toby hynes scav hi scuttler 01
Toby hynes toby hynes scav hi scuttler 03
Toby hynes toby hynes scav hi scuttler 04
Toby hynes toby hynes scav hi scuttler 02
Toby hynes toby hynes scav hi scuttler 05
Toby hynes toby hynes scav scuttler hi damage 04
Toby hynes toby hynes scav scuttler hi damage 01
Toby hynes toby hynes scav scuttler hi damage 02
Toby hynes toby hynes scav scuttler hi damage 03
Toby hynes toby hynes scav scuttler hi gibs 01
Toby hynes toby hynes scav scuttler hi gibs 02
Toby hynes toby hynes scav scuttler hi skull 01
Toby hynes toby hynes scav hi hatchlings 01
Toby hynes toby hynes scav hi hatchlings 03
Toby hynes toby hynes scav hi hatchlings 02
VR WORLDSVR WORLDS [SCAVENGERS ODYSSEY HI RES CREATURES]

These are hi res sculpts I made for the creatures in Scavengers Odyssey. The two main creatures in the the experience are Scuttlers and their smaller brethren called Hatchlings.
For the Scuttlers I also sculpted a damaged version and "gibs" to allow us to do localised mesh swaps when they'd been hit repeatedly by your Spidercraft's lasers and then have them explode into bits when their heath reached zero. It allowed me to explore what a Scuttler's anatomy would consist of which is why I also built a skull so I could expose section of it in the sculpts.
The Hatchling are meant to be newly hatched Scuttlers that will eventually grow armour plates and get fatter and fatter (if they're not eaten themselves).