Cthulhu Rising
Toby hynes cthulhu rising vray 02 final sml

Cthulhu Rising

Toby hynes cthulhu rising grey 03 final sml

Cthulhu model

Cthulhu Rising

I always wanted to make my own version of HP Lovecraft’s Cthulhu. I’ve tried to follow his description as ‘“A monster of vaguely anthropoid outline, but with an octopus-like head whose face was a mass of feelers, a scaly, rubbery-looking body, prodigious claws on hind and forefeet, and long, narrow wings behind.” Cthulhu has been described as a mix between a giant human, an octopus and a dragon, and is depicted as being hundreds of meters tall, with human-looking arms and legs and a pair of rudimentary wings on its back’. I added the Triceratops style mantle to his head in order to give him a bit of Pre-historic majesty. I also kept his wings long instead of ‘rudimentary’ as I felt small stubby wings would diminish his scale.
The base mesh was built in Max - sculpted and textured in Mudbox and Zbrush. Rendered in with Vray back in Max.

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