A sculpt I've been working on, on and off, in my spare time. it started as a quick rough from a sphere using Dynamesh and then kind of went from there. Did I mention I love Dynamesh 
It's always cool pushing anatomy on creatures like this and the twisty horns and claws were fun to do.
I think I'm done with the sculpt, until I look at it in a few days and see something I don't like.
So it's parked for the moment, but I might take this through to a game res model or pose him and print it.